MaterialReflectivity class - mapview library - Dart API
MaterialReflectivity class
Material reflectivity properties are used to enable per‑pixel lighting for supported map objects (e.g.
LocationIndicator markers and their halo).
Lighting OFF vs ON
By default (when no MaterialReflectivity is assigned) objects are rendered "unlit" (emissive):
their texture / color appears at a constant brightness, unaffected by scene lights. Assigning a
MaterialReflectivity instance to an object that supports it (e.g. LocationIndicator.materialReflectivity)
automatically enables lighting for this object and all its internal components. Clearing (setting the property to
null) disables lighting again and restores the unlit appearance.
Factors
Both factors are expected to be within [0.0, 1.0]. Values outside this range are allowed but may produce exaggerated results or be clamped by future implementations. Typical useful ranges:
- ambientFactor: 0.0 – 0.4 (higher values flatten the shading and reduce directional contrast)
- diffuseFactor: 0.5 – 1.0 (lower values dim the object under directional light)
Note: This is a beta release of this feature, so there could be a few bugs and unexpected behaviors. Related APIs may change for new releases without a deprecation process.
Constructors
Properties
- ambientFactor ↔ double
-
The ambient factor controls how much of the object's base color is treated as
constant ambient contribution (independent of light direction) when lighting is enabled. Default value is 0.0.
getter/setter pair
- diffuseFactor ↔ double
-
The diffuse factor controls how much of the object's color contributes to
the diffuse lighting component when lighting is enabled. Default value is 1.0.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool - The equality operator.