Class MapContext

java.lang.Object
com.here.NativeBase
com.here.sdk.mapview.MapContext

public final class MapContext extends NativeBase

MapContext is the rendering engine and the context in which virtual geographic maps get rendered.

It runs the render loop or offers the means for the user to run a custom one.

Data sources, assets and virtual maps can be attached to the context. A virtual map can only render data from sources attached to the same context.

The graphics backend to be used by the engine can be choosen by the user or a platform suitable one can be automatically selected internally. Only one graphics backend can be active and once selected it cannot be changed.

  • Method Details

    • freeResource

      public void freeResource(@NonNull MapContext.ResourceType type, @NonNull MapContext.FreeResourceSeverity severity)

      Frees a system resource held by the MapContext and all entities attached to it, like HereMap. This function is intended for use when a system resource availability becomes low. For example, some memory can be freed when the application transitions to the background state.

      Parameters:
      type -

      Type of resource to be freed.

      severity -

      Severity of the request.

    • getMemoryManagementOptions

      @NonNull public MapContext.MemoryManagementOptions getMemoryManagementOptions()
      Returns:

      Gets the current memory management options. Returns the actual applied memory limits. If the underlying system limits exceed int32_t max value (2,147,483,647 KiB or ~2 TiB), the returned value is clamped to int32_t max.

      Note: This is a beta release of this feature, so there could be a few bugs and unexpected behavior. Related APIs may change for new releases without a deprecation process.

    • setMemoryManagementOptions

      public void setMemoryManagementOptions(@NonNull MapContext.MemoryManagementOptions memoryManagementOptions, @Nullable MapContext.SetMemoryManagementOptionsCallback callback)

      Sets memory management options for controlling tile cache and video memory usage. In MapContext.MemoryManagementOptions optional parameters with null or non positive values will be ignored, preserving their existing settings.

      Note: This is a beta release of this feature, so there could be a few bugs and unexpected behavior. Related APIs may change for new releases without a deprecation process.

      Parameters:
      memoryManagementOptions -

      The memory management options to set.

      callback -

      Optional callback used upon completion to pass the return value to the caller.

      The callback is called on the main thread.