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Tile zoom levels and sizes

In most HERE map products, tiles run from Level 0 (the whole world) to Level 16, which shows the smallest surface streets. Many HERE products partition tiles to Level 14 by default, which are roughly 2.45 km wide at the equator.

Most source map data typically takes vector form, so you can zoom in and out of maps dynamically without losing resolution. At a given zoom level, the rendering process tesselates this vector data into raster tile images that you see on a screen. The standard width in tile pixels (not screen pixels) of a standard tile image is 256-pixels.

The following table shows the relationships between the zoom level of a tile at the equator and:

  • The number of tiles needed to show the entire surface of the earth
  • The width of a tile, typically in degrees longitude
  • The meters per pixel in a tile image. At latitudes other than the equator, you can calculate meters-per-pixel by multiplying the value at the equator by the cosine of the latitude. The following table shows the widths of tiles at the equator, from level 0 to level 14:
Level# TilesWidth (° long)m/pixel
01360156 543
1418078 272
2169039 136
3644519 568
425622.59 784
5102411.254 892
640965.6252 446
716 3842.8131 223
865 5361.406611.496
9262 1440.703305.748
101 048 5760.352152.874
114 194 3040.17676.437
1216 777 2160.08838.219
1367 108 8640.04419.109
14268 435 4560.0229.555